Update: Echoing several similar comments on Twitter, John Gruber writes: Which, apparently I don't mind doing, wading through sewage. I want to wholeheartedly recommend this game because the gameplay is so fun, but it feels like you're constantly wading through a little bit of raw sewage to play it. I understand the economics of the situation and why they do it this way, but it just feels so hostile to the player. There's an option to buy unlimited credits for $7.99, but still. I'm sure everyone is used to this by now (which is sad) but be warned that Pac-Man 256 is one of those games that encourages you to watch ads to level up more quickly or to continue when you're out of credits.and then to buy more credits as an IAP when you're out of ads to watch. I love riffs on old school video games like this, and the infinite board is a particularly clever one. From the developer of Crossy Road (aka Infinite Frogger) comes Pac-Man 256, a Pac-Man game with an infinite board that gets eaten from below by the kill screen glitch from the 256th level of the original game.
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